
#import <Foundation/Foundation.h>

#import "cocos2d.h"

typedef enum 
{
	ECard_GameResult_Again,//再来一次
	ECard_GameResult_Return,//返回
	ECard_GameResult_Des,  //帮助
	ECard_GameResult_Count
}ECard_GameResult;

@protocol Card_GameResultDelegate

- (void)Card_GameResultSelected:(NSInteger)pIndex;

@end

@interface Card_GameResult : CCLayer <ReplaceLayerActionDelegate>
{
	id<Card_GameResultDelegate> delegate;
}

+(CCScene *) scene;

-(id)init:(id<Card_GameResultDelegate>) _delegate;

@end
